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The Red Queen has taken the east.

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Everyone is running west

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and your company walks the other way.

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Into The Unwritten is a solo roleplaying game

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in a world that keeps growing

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and The Red Crown is its first campaign.

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Make your hero from twelve classes

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on the fifth edition rules

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or let the dice make one for you.

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Pick a choice from the page

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or type anything you can think of.

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The Game Master answers inside the story.

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Then the dice decide, in the tray

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in front of you.

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Branna, Luna and Nim travel with you

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and each of them has opinions about your plans.

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Between adventures

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the company goes home to the Salt House.

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Plan your days, gather what the marsh gives

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make things at the bench and trade in Brackford.

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Everything you carry is in your binder

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and everything you did is written in your chronicle.

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Every adventure also comes as a printable book

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for the nights your friends can make it.

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Your hero keeps their level

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their gear and their company

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from one campaign to the next.

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All of it runs on the game’s own engine

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the rules, the dice and adventures written by hand.

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Inside that frame

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an AI Game Master makes it a living game.

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It plays the people you meet

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and answers whatever you try

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so no two playthroughs are the same.

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Chapter one is free from the third of November.

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Follow The Red Crown on Kickstarter.
